Coalesse, Massaud Hoody

Strategy, Prototyping & Product Development

 

The Canopy or, “hoody” was a provocative concept put forward by Jean Marie Massaud and Bob Arko to challenge the notion that work has to happen at a desk. I was tasked to explore and prototype the work/lounge application possibilities of the hoody; to easily host technology, enable enhanced remote communication, all from within a comfortable micro-architecture environment.

 
 
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Circa 2012 and long before selfie-sticks, these were the most common phone and tablets on the market, which represent the dimensional constraints I had to prototype under.

 
 
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Device Holding

The hoody was an experiment in micro-architecture, exploring perceptions of user-controlled privacy and remote communication. Initial prototypes were very rough and intended to quickly get to an experiential model. I wanted to feel what it was like to make a video call inside the canopy (it turned out to be pretty awesome).

 
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Lighting & Sound Mockups

Lighting became a crucial aspect of the micro-environment as nobody wants to look bad on screen. I experimented with various types of lighting, temperatures, and most critically, location/direction. Top down lighting created hard shadows, contrast, and sunken eyes. LEDs positioned on the side sat off camera and created soft indirect light. An off-the-shelf bluetooth speaker created a cinematic audio experience inside the canopy.

 
 
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Final Prototype

Wire EDM’d and CNC machined from billet aluminum, the final prototype had precision friction hinges and tension springs installed.

 
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The Massaud Work Lounge with Canopy was presented as a speculative concept at Neocon 2013.